I think I figured out what I want my model to be about. It''s going to model the depletion of resources and how a given populus reacts to such events. If the entire map is covered in forests than the turtles are more likely to be greedy and want to farm the resources. If the entire map is logged and the forests are gone then the greed will subside and people will want to save the forests, becoming hippies. I think I''m going to throw something in there where we count the number of loggings as incoming resources, and each tick of the clock will use some resources. The greed of the turtles will also depend on how plentiful resources currently are, if they are scarce then people will be more likely to log instead of protect the environment